Jin Jason
ScreenwriterAs a small child, Jin could hardly wait to learn to read and write—whether poems, school newspaper articles, plays, or novels. Whether studying German language and literature, sociology, or game design. Whether on paper or on poetry slam and stand-up comedy stages: using words to create worlds and characters that touch others is not only a passion for Jin, but also a survival strategy.
Jin is queer, POC, and a mother of two. She has experienced some traumatic moments in her life, including a battle with cancer. But writing, often spiced with a pinch or two or five of humor, allows her to let her experiences flow into her work and transform them into stories.
Jin loves film, especially series, because it has the potential to build bridges between realities of life that otherwise would not come into contact. Jin wants to use this potential to bring people closer together—regardless of topics or genres, because Jin can get enthusiastic about almost anything, but especially new perspectives.
That’s why Jin prefers to work closely with other people – on a shared “baby.”
©photography: Jonas Zimmermann
Filmographie
DIE PFEFFERKÖRNER
series | crime/children | Letterbox
(writing team, season 24)
DIE PFEFFERKÖRNER
series | crime/children | Letterbox
(writing team, season 23)
GO BOOBS (WT)
series | comedy | Lozen Films
(co-author, in development)
THE GLASS ROOF (WT)
series | political thriller | Lozen Films
(co-author, in development)
HOW TO CARE FOR A DUCK (WT)
feature film | dramedy | movieTALE
(idea, screenplay, in development)
THE PATRIARCH (WT)
feature film | dramedy | GAUMONT
(idea, treatment)
BEYOND THE BOX (WT)
series | science-fiction | TELLUX / ZDF Neo
(treatment, outlines, co-author)
LOST QUEEN (WT)
Tivifilm | heist/youth | Studio Zentral
(idea, treatment, co-author)
COMPUTERSPIELSCHULE ONLINE
online youth club| Creative Gaming e.V.
(concept, media education support)
SCHNEE
musc video | Anika Auweiler
(story design, animation)
INSTAHEROES
serious game | Creative Gaming
(story-Design, Graphics)
ONLINE MEETING PLATFORMS
Einmal Brainwash und Zurück
FEZ Magic Castle (Life RPG)
Up & Coming 21
Golden Sparrow 21 & 22
PLAY & Codeweek
(world & story design)
LOST EMBER
adventure-game | Mooneye Studios
(character-animation)
CRYSTAL CLASH
RTS-game | Broken Games
(animation)
TRACES OF MY BROTHER
short film| studioNICE & eyecatchproductions
(layout, modeling, animation)
PENDERECKIS 3 MINIATURES
short film | studioNICE & eyecatchproductions
(screenplay, direction, animation)
TABALUGA UND DIE ZEICHEN DER ZEIT
feature film (fulldome) | studioNICE & Frogfish studios
(animation, modeling)
Other activities
STAGE
poetry slam | stand-up-comedy | moderation
FREELANCER
media education
INITIATIVE CREATIVE GAMING e.V, CG
media education; focus: games & story
PLAY – CREATIVE GAMING FESTIVAL
workshops & organization
FREELANCER
storyboarding; animation
LECTURER AT MD.H BERLIN
2D & 3D character animation
storyboarding & animatics
Education
2008 – 2010 | studies German language and literature & Sociology at the University of Potsdam
2010 – 2014 | studies game design at HTW Berlin
Spezialisierung: Animation & Narrative Design (Drehbuch)
2013-2014 | internshio at studioNice – animated film
Awards
COMPUTERSPIELSCHULE ONLINE
2020 | Dieter Baacke Award
TRACES OF MY BROTHER
2016 | Best Animation – Festival de Cine de Santander, Columbia
2016 | Runner-Up: Animation Film – UGU Film Festival, South Africa


